hi ,
i would like to program some graphic figures such as line, circle,etc. i have used turboc++ 3.0 for
dos graphics. i would like to do the same with the compilers dev c++ or code blocks or vc++.
i would like to implement dda and bresenhems line and circle drawing algorithm. how should i go about implementing these programs through these compilers (not the command line tools).
i have a really vague picture of graphics programming.please help..
thanks in advance.
please note : i have a nvidia graphics card 1gb.. so i cannot use dos graphics (i think the card is the reason).