Our app has been crashing with a frequency of roughly 1 in 1,500 launches due to a bug that is proving elusive. The relevant portion of the stack trace is included. It's being fired as a callback so I have no reference for where it's occurring in my own code.
It looks like what's going on is there is a UIViewAnimationState object that is calling UIAlertView's private method (_popoutAnimationDidStop:finished:). Only problem is, it appears the UIAlertView has been dealloced by this point. I don't do anything weird with alert views. I throw them up, and I wait for user input. They are all shown before being released.
Anyone encountered this? At this point, I'm leaning toward it being an Apple bug.
Thread 0 Crashed:
0 libobjc.A.dylib 0x3138cec0 objc_msgSend + 24
1 UIKit 0x326258c4 -[UIAlertView(Private) _popoutAnimationDidStop:finished:]
2 UIKit 0x324fad70 -[UIViewAnimationState sendDelegateAnimationDidStop:finished:]
3 UIKit 0x324fac08 -[UIViewAnimationState animationDidStop:finished:]
4 QuartzCore 0x311db05c run_animation_cal
lbacks