There are many way to read text from stdin into a std::string
. The thing about std::string
s though is that they grow as needed, which in turn means they reallocate. Internally a std::string
has a pointer to a fixed-length buffer. When the buffer is full and you request to add one or more character onto it, the std::string
object will create a new, larger buffer instead of the old one and move all the text to the new buffer.
All this to say that if you know the length of text you are about to read beforehand then you can improve performance by avoiding these reallocations.
#include <iostream>
#include <string>
#include <streambuf>
using namespace std;
// ...
// if you don't know the length of string ahead of time:
string in(istreambuf_iterator<char>(cin), istreambuf_iterator<char>());
// if you do know the length of string:
in.reserve(TEXT_LENGTH);
in.assign(istreambuf_iterator<char>(cin), istreambuf_iterator<char>());
// alternatively (include <algorithm> for this):
copy(istreambuf_iterator<char>(cin), istreambuf_iterator<char>(),
back_inserter(in));
All of the above will copy all text found in stdin, untill end-of-file. If you only want a single line, use std::getline()
:
#include <string>
#include <iostream>
// ...
string in;
while( getline(cin, in) ) {
// ...
}
If you want a single character, use std::istream::get()
:
#include <iostream>
// ...
char ch;
while( cin.get(ch) ) {
// ...
}