My current code doesnt seem to do anything:
CGContextRef currentContext = UIGraphicsGetCurrentContext(); CGContextSaveGState(currentContext);
float myColorValues[] = {1.0, 0, 0, .8};
CGColorSpaceRef myColorSpace = CGColorSpaceCreateDeviceRGB();
CGColorRef myColor = CGColorCreate(myColorSpace, myColorValues);
CGContextSetShadowWithColor (currentContext, CGSizeMake(-1, -1), 0, myColor);
//CGContextSetShadow(currentContext, CGSizeMake(-15, 20), 15);
[super drawRect: rect];
CGContextRestoreGState(currentContext);