Hi all,
An iPhone SDK question: I'm drawing a UIImageView on the screen. I've rotated it in 3D and provided a bit of perspective, so the image looks like it's pointing into the screen at an angle. That all works fine. Now the problem is the edges of the resulting picture don't seem to be antialiased at all. Anybody know how to make it so?
Essentially, I'm implementing my own version of CoverFlow (yeah yeah, design patent blah blah) using quartz 3d transformations to do everything. It works fine, except that each cover isn't antialiased, and Apples version is.
I've tried messing around with the edgeAntialisingMask of the CALayer, but that didn't help - the defaults are that every edge should be antialiased...
thanks!