You can only use DOS interrupts from DOS programs, so to make this work, you'd need a really ancient C++ compiler like Visual C++ 1.0 or 1.5, or Turbo C++/Borland C++ up through something like 4.5 or possibly 5.0. Then you'd have to fix your assembly code -- what you've written looks like AT&T syntax, but all the DOS compilers of which I'm aware use Intel syntax. There is one semi-exception to that: djgcc. This an ancient version of gcc that runs under a DOS extender, so it uses AT&T syntax, and still supports a set of DOS-like interrupts (though you're really using the DOS extender, not DOS per se).
Even then, the program would only run on a system that supports DOS programs (and Microsoft is quickly dropping that from windows -- e.g., it's absent in all the x64 versions of Windows).
DOS has been obsolete long enough that writing new code for it doesn't make sense. If you want to read a key like that, write a Windows program, and use something like ReadConsoleInput
instead.
Edit: Okay, if you really want to do this, the obvious way would be to pick a DOS extender and port a current version of gcc to it. The other possibility would be to pick a compiler like OpenWatcom or Digital Mars that's still maintained and already ported to a DOS extender.