If a destructor throws in C++ during stack unwinding caused by an exception, the program terminates. (That's why destructors should never throw in C++.) Example:
struct Foo
{
~Foo()
{
throw 2; // whoops, already throwing 1 at this point, let's terminate!
}
};
int main()
{
Foo foo;
throw 1;
}
terminate called after throwing an instance of 'int'
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.
If a finally block is entered in Java because of an exception in the corresponding try block and that finally block throws a second exception, the first exception is silently swallowed. Example:
public static void foo() throws Exception
{
try
{
throw new Exception("first");
}
finally
{
throw new Exception("second");
}
}
public static void main(String[] args)
{
try
{
foo();
}
catch (Exception e)
{
System.out.println(e.getMessage()); // prints "second"
}
}
This question crossed my mind: Could a programming language handle multiple exceptions being thrown at the same time? Would that be useful? Have you ever missed that ability? Is there a language that already supports this? Is there any experience with such an approach?
Any thoughts?