In the context auf Audio Unit or I/O Audio Units? I assume the "client format" is the format of my sound file, while the "virtual format" is whatever openAL uses internally for "rendering" or "mixing" audio?
In the context auf Audio Unit or I/O Audio Units? I assume the "client format" is the format of my sound file, while the "virtual format" is whatever openAL uses internally for "rendering" or "mixing" audio?