Hey guys, I'm new to javascript and I'm doing a project for my final in class. I need to make it so this game engine I manipulated causes the generation button to go for an infinite loop.
I also need to stop it using (Reset==1). Any help? Here's the code I have so far if that helps:
function generation()
{
for(y2=0; y2<2500; y2++)
{
tempmapactual[y2]=mapactual[y2];
}
for (g=0;g<2500;g++)
{
neighbours=0;
for (h=0;h<8;h++)
{
if (g+coords[h]>0 && g+coords[h]<2499 && mapactual[g+coords[h]]=="white.gif")
{neighbours=neighbours+1;}
}
if (neighbours>=4 || neighbours==1 || neighbours==0)
{tempmapactual[g]="black.gif";}
if (neighbours==3) {tempmapactual[g]="white.gif";}
}
for(y3=0; y3<2500; ++y3)
{
if (mapactual[y3]!=tempmapactual[y3])
{
mapactual[y3]=tempmapactual[y3];
document.images[y3+offset].src=mapactual[y3];
}
}
}
</script>
<script>
function doIt()
{
for (i=0; i<X; i++)
{
// This is where I have trouble. What part of generation() do I call?
}
if (Reset==1) break; // This will kill the loop instantly.
}
}
</script>
<script>
window.onload(doIt($(X).value)));
</script>
<form>
<input type="button" value="generate" onClick="generation();">
</form>
<form>
<input type="text">
</form>
<form>
<input type="button" value="Infinite Loop!" onclick="doIt();">
</form>
<form>
<input type="button" value="Reset" onclick="doIt();">
</form>