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views:

1233

answers:

3

I'm attempting to resize pngs with transparent backgrounds in PHP and the code samples I've found online don't work for me. Here's the code I'm using, advice will be much appreciated!

$this->image = imagecreatefrompng($filename);

imagesavealpha($this->image, true);
$newImage = imagecreatetruecolor($width, $height);

// Make a new transparent image and turn off alpha blending to keep the alpha channel
$background = imagecolorallocatealpha($newImage, 255, 255, 255, 127);
imagecolortransparent($newImage, $background);
imagealphablending($newImage, false);
imagesavealpha($newImage, true);

imagecopyresampled($newImage, $this->image, 0, 0, 0, 0, $width, $height,  $this->getWidth(), $this->getHeight());
$this->image = $newImage;  
imagepng($this->image,$filename);


Update By 'not working' I meant to say the background color changes to black when I resize pngs.

+5  A: 

From what I can tell, you need to set the blending mode to false, and the save alpha channel flag to true before you the imagecolorallocatealpha()

<?php
 $newImg = imagecreatetruecolor($nWidth, $nHeight);
 imagealphablending($newImg, false);
 imagesavealpha($newImg,true);
 $transparent = imagecolorallocatealpha($newImg, 255, 255, 255, 127);
 imagefilledrectangle($newImg, 0, 0, $nWidth, $nHeight, $transparent);
 imagecopyresampled($newImg, $im, 0, 0, 0, 0, $nWidth, $nHeight,
                      $imgInfo[0], $imgInfo[1]);
?>
Dycey
This didn't work for me, still getting a black background.
Ryan Doherty
The answer was something completely unrelated, but this is the correct way to resize with transparency.
Ryan Doherty
+3  A: 

The filling of the new image with a transparent colour is also required (as Dycey coded but I'm guessing forgot to mention :)), not just the 'strategic' saving by itself.

IIRC, you also need to be sure PNGs are 24bit, ie truecolor, and not 8bit to avoid buggy behaviour.

jTresidder
A: 

old thread, but just in case - Dycey's example should work, if you name things correctly. Here is a modified version used in my image resizing class. Notice the check to make sure imagecolorallocatealpha() is defined, which it won't be if you are using GD <2.0.8

  /**
     * usually when people use PNGs, it's because they need alpha channel 
     * support (that means transparency kids). So here we jump through some 
     * hoops to create a big transparent rectangle which the resampled image 
     * will be copied on top of. This will prevent GD from using its default 
     * background, which is black, and almost never correct. Why GD doesn't do 
     * this automatically, is a good question.
     *
     * @param $w int width of target image
     * @param $h int height of target image
     * @return void
     * @private
     */
    function _preallocate_transparency($w, $h) {
        if (!empty($this->filetype) && !empty($this->new_img) && $this->filetype == 'image/png')) {
            if (function_exists('imagecolorallocatealpha')) {
                imagealphablending($this->new_img, false);
                imagesavealpha($this->new_img, true);
                $transparent = imagecolorallocatealpha($this->new_img, 255, 255, 255, 127);
                imagefilledrectangle($this->new_img, 0, 0, $tw, $th, $transparent);
            }
        }
    }
sbeam