Hello
I am a "lone wolf" C++ game developer, and games sell more on Mac (because noone make Mac games... bizarre), so I need to make Mac games.
My problem is: I don't own a Mac, and I have no way to get one (unless someone donate one to me...), I don't have money even to upgrade my crappy 3 year old PC, or buy a netbook...
So, how I develop for Mac without a Mac? I guess that if I installed Mac OS on my machine, it would do, or can I just use Open Darwin instead? Or Mac OS run on virtual machines?
EDIT: I already use cross-platform libraries, I am a advocate of that (mostly, Allegro... right now, ClanLib, also used SDL once, etc...). That issue raised because to sell a game, I cannot just distribute the source and tell the user to compile it himself (like I did for my freeware games), I need to compile, and test it, and etc...