The HeapAlloc function does not specify the alignment guarantees in the MSDN page, but I'm inclined to think that it should have the same guarantees of GlobalAlloc, which is guaranteed to return memory 8-byte aligned (although relying on undocumented features is evil); after all, it's explicitly said that Global/LocalAlloc are just wrappers around HeapAlloc (although they may discard the first n bytes to get aligned memory - but I think that it's very unlikely).
If you really want to be sure, just use GlobalAlloc, or even VirtualAlloc, whose granularity is the page granularity, which is usually 4 KB (IIRC), but in this case for small allocations you'll waste a lot of memory.
By the way, if you use C++ new operator, you are guaranteed to get memory aligned correctly for the type you specified: this could be the way to go.