Given your sparse example, the range of your inputs will be (90.0N - 90.0S) and (180W - 180E). It is easiest - and standard - if you convert South and West to negatives giving you latitudes of (90.0..-90.0) and longitudes of (180.0..-180.0).
Given the size of your canvas - let's say it is 140x120 pixels - you get:
x = (latitude * canvas_height / 180.0) + (canvas_height / 2)
y = (longitude * canvas_width / 360.0) + (canvas_width / 2)
or:
x = (longitude * 120.0 / 180.0) + (120/2)
y = (latitude * 140.0 / 360.0) + (140/2)
where I have ordered the operations to minimize rounding error. This assumes the canvas has point (0,0) in the upper-left or, if not, that you are Australian.
Added: you just threw in the bit about Mercator projections making my simple answer incorrect (but possibly still usable by you if you don't actually care about projection)