My iPhone app has the following problem: Freshly installed, when I read out my "Play Sound" preference with the following code:
defaults = [NSUserDefaults standardUserDefaults];
NSLog(@"Play Sounds? %d", [defaults boolForKey:@"play_sounds_preference"]);
The setting always reads out as false, even though the default setting is set to true. Any ideas? Here is my Root.plist:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>StringsTable</key>
<string>Root</string>
<key>PreferenceSpecifiers</key>
<array>
<dict>
<key>Type</key>
<string>PSGroupSpecifier</string>
<key>Title</key>
<string>General Settings</string>
</dict>
<dict>
<key>Type</key>
<string>PSToggleSwitchSpecifier</string>
<key>Title</key>
<string>Sounds</string>
<key>Key</key>
<string>play_sounds_preference</string>
<key>DefaultValue</key>
<true/>
</dict>
</array>
</dict>
</plist>
When the user opens the Settings.app and navigates to my app's name, THEN the setting reads out as true, even if the user doesn't change anything.