views:

25

answers:

0

I am starting out writing a 2D game in OpenGL ES, and I have encountered an odd problem: if I rapidly tap the touchscreen, the input starts lagging behind the display. The more times I tap, the more delay it causes between the input and any indication of that input onscreen.

It only happens if I intentionally tap very rapidly, but not from tapping and dragging with any number of fingers.

What could be causing this?