I'm pretty new at this iphone dev stuff and i'm working on some existing code at a company. The uislider i'm trying to set the initial value on is actually in a UITableViewCell and is a custom control. I was thinking in the cell init
cell = (QuantitiesCell *)[self loadCellWithNibName:@"QuantitiesCell" forTableView:ltableView withStyle:UITableViewCellStyleDefault];
i could just call something like
((QuantitiesCell *)cell).value = 5;
The actual QuantitiesCell class has the member value and the following functions
-(void)initCell;{
if (listOfValues == nil) {
[self initListOfValues];
}
quantitiesSLider.maximumValue = [listOfValues count]-1;
quantitiesSLider.minimumValue = 0;
quantitiesSLider.value = self.value;
}
-(void)initListOfValues;{
listOfValues = [[NSMutableArray alloc] initWithCapacity:10];
int j =0;
for (float i = minValue; i <= maxValue+increment; i=i+increment) {
[listOfValues addObject:[NSNumber numberWithFloat: i]];
if (i == value) {
quantitiesSLider.value = j;
}
j++;
}
}
like i said, i'm pretty new at this so if i need to post more of the code to show whats going to get help, let me know,
This slider always is defaulting to 1, the slider ranges usually from 1-10, and i want to set it to a specific value of the item i'm trying to edit.