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Does anyone know if there is a function in DirectX to get the dimensions of an LPDIRECT3DTEXTURE9? I just need the width and height. If there isn't, anyone know of a quick and dirty way to accomplish this?

+1  A: 

LPDIRECT3DTEXTURE's may contain multiple images of different sizes. You'll have to specify which one you want (usually 0 is the largest)

D3DSURFACE_DESC surfaceDesc;
int level = 0; //The level to get the width/height of (probably 0 if unsure)
myTexture->GetLevelDesc(level, &surfaceDesc); 
size_t size = surfaceDesc.width * surfaceDesc.height;
BlueRaja - Danny Pflughoeft