Will iPhone games that draw 2D textures like this:
glPushMatrix();
glTranslatef(xLoc, yLoc, 0);
[myTexturePointer drawAtPoint:CGPointZero];
glPopMatrix();
work with newer iPhones (that support OpenGL ES 2.0)? I'm asking because I just learned OpenGL ES 2.0 doesn't support glPushMatrix etc.
Cheers!