Please tell me a real time situation to compare String
, StringBuffer
, and StringBuilder
?
views:
659answers:
10Do you mean, for concatenation?
Real world example: You want to create a new string out of many others.
For instance to send a message:
String
String s = "Dear " + user.name + "<br>" +
" I saw your profile and got interested in you.<br>" +
" I'm " + user.age + "yrs. old too"
StringBuilder
String s = new StringBuilder().append.("Dear ").append( user.name ).append( "<br>" )
.append(" I saw your profile and got interested in you.<br>")
.append(" I'm " ).append( user.age ).append( "yrs. old too")
.toString()
Or
String s = new StringBuilder(100).appe..... etc. ...
// The difference is a size of 100 will be allocated upfront as fuzzy lollipop points out.
StringBuffer ( the syntax is exactly as with StringBuilder, the effects differ )
About
StringBuffer
vs. StringBuilder
The former is synchonized and later is not.
So, if you invoke it several times in a single thread ( which is 90% of the cases ), StringBuilder
will run much faster because it won't stop to see if it owns the thread lock.
So, it is recommendable to use StringBuilder
( unless of course you have more than one thread accessing to it at the same time, which is rare )
String
concatenation ( using the + operator ) may be optimized by the compiler to use StringBuilder
underneath, so, it not longer something to worry about, in the elder days of Java, this was something that everyone says should be avoided at all cost, because every concatenation created a new String object. Modern compilers don't do this anymore, but still it is a good practice to use StringBuilder
instead just in case you use an "old" compiler.
edit
Just for who is curious, this is what the compiler does for this class:
class StringConcatenation {
int x;
String literal = "Value is" + x;
String builder = new StringBuilder().append("Value is").append(x).toString();
}
javap -c StringConcatenation
Compiled from "StringConcatenation.java"
class StringConcatenation extends java.lang.Object{
int x;
java.lang.String literal;
java.lang.String builder;
StringConcatenation();
Code:
0: aload_0
1: invokespecial #1; //Method java/lang/Object."<init>":()V
4: aload_0
5: new #2; //class java/lang/StringBuilder
8: dup
9: invokespecial #3; //Method java/lang/StringBuilder."<init>":()V
12: ldc #4; //String Value is
14: invokevirtual #5; //Method java/lang/StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
17: aload_0
18: getfield #6; //Field x:I
21: invokevirtual #7; //Method java/lang/StringBuilder.append:(I)Ljava/lang/StringBuilder;
24: invokevirtual #8; //Method java/lang/StringBuilder.toString:()Ljava/lang/String;
27: putfield #9; //Field literal:Ljava/lang/String;
30: aload_0
31: new #2; //class java/lang/StringBuilder
34: dup
35: invokespecial #3; //Method java/lang/StringBuilder."<init>":()V
38: ldc #4; //String Value is
40: invokevirtual #5; //Method java/lang/StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
43: aload_0
44: getfield #6; //Field x:I
47: invokevirtual #7; //Method java/lang/StringBuilder.append:(I)Ljava/lang/StringBuilder;
50: invokevirtual #8; //Method java/lang/StringBuilder.toString:()Ljava/lang/String;
53: putfield #10; //Field builder:Ljava/lang/String;
56: return
}
Lines numbered 5 - 27 are for the String named "literal"
Lines numbered 31-53 are for the String named "builder"
Ther's no difference, exactly the same code is executed for both strings.
Also, StringBuffer
is thread-safe, which StringBuilder
is not.
So in a real-time situation when different threads are accessing it, StringBuilder
could have an undeterministic result.
- You use
String
when you are dealing with immutable strings. - You use
StringBuilder
when you need to create a mutable character sequence, usually to concatenate several character sequences together. - You use
StringBuffer
in the same circumstances you would useStringBuilder
, but when changes to the underlying string must be synchronized (because several threads are reading/modifyind the string buffer).
See an example here.
When you are using String, you are making a new String each time you are adding 2 of them.
When you are using StringBuilder, it uses a buffer to make less String addition and will therefore be more performant when you want to add a lot of string one after the other.
StringBuffer is the exact same thing as of StringBuilder except that all his method are synchronized. The only use of that class is if you need to share the buffer with multiple thread (which rarely happends).
Mutability Difference:
String
is immutable, if you try to alter their values, another object gets created, whereas StringBuffer
and StringBuilder
are mutable so they can change their values.
Thread-Safety Difference:
The difference between StringBuffer
and StringBuilder
is that StringBuffer
is thread-safe. So when the application needs to be run only in a single thread then it is better to use StringBuilder
. StringBuilder
is more efficient than StringBuffer
.
Situations:
- If your string is not going to change use a string Class because a
String
object is immutable. - If your string can change (example: lots of logic and operations in the construction of the string) and will only be accessed from a single thread, use a
StringBuilder
is good enough. - If your string can change, and will be accessed from multiple threads, use a
StringBuffer
becauseStringBuffer
is synchronous so you have thread-safety.
The Basics:
String
is an immutable class, it can't be changed.
StringBuilder
is a mutable class that can be appended to, characters replaced or removed and ultimately converted to a String
StringBuffer
is the original synchronized version of StringBuilder
You should prefer StringBuilder
in all cases where you have only a single thread accessing your object.
The Details:
Also note that StringBuilder/Buffers
aren't magic, they just use an Array as a backing object and that Array has to be re-allocated when ever it gets full. Be sure and create your StringBuilder/Buffer
objects large enough originally where they don't have to be constantly re-sized every time .append()
gets called.
The re-sizing can get very degenerate. It basically re-sizes the backing Array to 2 times its current size every time it needs to be expanded. This can result in large amounts of RAM getting allocated and not used when StringBuilder/Buffer
classes start to grow large.
In Java String x = "A" + "B";
uses a StringBuilder
behind the scenes. So for simple cases there is no benefit of declaring your own. But if you are building String
objects that are large, say less than 4k, then declaring StringBuilder sb = StringBuilder(4096);
is much more efficient than concatenation or using the default which is only 16 characters. If your String
is going to be less than 10k then initialize it with the constructor to 10k to be safe. But if it is initialize to 10k then you write 1 character more than 10k, it will get re-allocated and copied to a 20k array. So initializing high is better than to low.
In the auto re-size case, at the 17th character the backing Array gets re-allocated and copied to 32 characters, at the 33th character this happens again and you get to re-allocated and copy the Array into 64 characters. You can see how this degenerates to lots of re-allocations and copies which is what you really are trying to avoid using StringBuilder/Buffer
in the first place.
This is from the JDK 6 Source code for AbstractStringBuilder
void expandCapacity(int minimumCapacity) {
int newCapacity = (value.length + 1) * 2;
if (newCapacity < 0) {
newCapacity = Integer.MAX_VALUE;
} else if (minimumCapacity > newCapacity) {
newCapacity = minimumCapacity;
}
value = Arrays.copyOf(value, newCapacity);
}
A best practice is to initialize the StringBuilder/Buffer
a little bit larger than you think you are going to need if you don't know right off hand how big the String
will be but you can guess. One allocation of slightly more memory than you need is going to be better than lots of re-allocations and copies.
Also beware of initializing a StringBuilder/Buffer
with a String
as that will only allocated the size of the String + 16 characters, which in most cases will just start the degenerate re-allocation and copy cycle that you are trying to avoid. The following is straight from the Java 6 source code.
public StringBuilder(String str) {
super(str.length() + 16);
append(str);
}
If you by chance do end up with an instance of StringBuilder/Buffer
that you didn't create and can't control the constructor that is called, there is a way to avoid the degenerate re-allocate and copy behavior. Call .ensureCapacity()
with the size you want to ensure your resulting String
will fit into.
The Alternatives:
Just as a note, if you are doing really heavy String
building and manipulation, there is a much more performance oriented alternative called Ropes.
Another alternative, is to create a StringList
implemenation by sub-classing ArrayList<String>
, and adding counters to track the number of characters on every .append()
and other mutation operations of the list, then override .toString()
to create a StringBuilder
of the exact size you need and loop through the list and build the output, you can even make that StringBuilder
an instance variable and 'cache' the results of .toString()
and only have to re-generate it when something changes.
Also don't forget about String.format()
when building fixed formatted output, which can be optimized by the compiler as they make it better.
Note that if you are using Java 5 or newer, you should use StringBuilder
instead of StringBuffer
. From the API documentation:
As of release JDK 5, this class has been supplemented with an equivalent class designed for use by a single thread,
StringBuilder
. TheStringBuilder
class should generally be used in preference to this one, as it supports all of the same operations but it is faster, as it performs no synchronization.
In practice, you will almost never use this from multiple threads at the same time, so the synchronization that StringBuffer
does is almost always unnecessary overhead.
Personally, I don't think there is any real world use for StringBuffer
. When would I ever want to communicate between multiple threads by manipulating a character sequence? That doesn't sound useful at all, but maybe I have yet to see the light :)
Has anyone else had good experiences with Ropes as a String replacement? I use a lot of JSP tags in my web app which use StringBuilder heavily, but which makes the code ugly and hard to read.