Hello,
I am trying to make a sprite animate in cocos2D. I believe I have the animation set up, but how do I draw the animating sprite onto the screen? Here is what I have:
id anim = [[[CCAnimation alloc] initWithName:@"char_walking" delay:1/12.0] autorelease];
[anim addFrame:@"run2.png"];
[anim addFrame:@"run1.png"];
[anim addFrame:@"run3.png"];
[anim addFrame:@"run4.png"];
[anim addFrame:@"run3.png"];
[anim addFrame:@"run1.png"];
id myAction = [CCAnimate actionWithAnimation:anim];
id repeating = [CCRepeatForever actionWithAction:myAction];
[character do:repeating];
character = [CCSprite spriteWithSpriteFrame:anim];
character.position = ccp(160, 240);
[self addChild:character];
Thanks in advance, John