Since I observed some strange behavior of global variables in my dynamically loaded libraries, I wrote the following test.
At first we need a statically linked library: The header test.hpp
#ifndef __BASE_HPP
#define __BASE_HPP
#include <iostream>
class test {
private:
int value;
public:
test(int value) : value(value) {
std::cout << "test::test(int) : value = " << value << std::endl;
}
~test() {
std::cout << "test::~test() : value = " << value << std::endl;
}
int get_value() const { return value; }
void set_value(int new_value) { value = new_value; }
};
extern test global_test;
#endif // __BASE_HPP
and the source test.cpp
#include "base.hpp"
test global_test = test(1);
Then I wrote a dynamically loaded library: library.cpp
#include "base.hpp"
extern "C" {
test* get_global_test() { return &global_test; }
}
and a client program loading this library: client.cpp
#include <iostream>
#include <dlfcn.h>
#include "base.hpp"
typedef test* get_global_test_t();
int main() {
global_test.set_value(2); // global_test from libbase.a
std::cout << "client: " << global_test.get_value() << std::endl;
void* handle = dlopen("./liblibrary.so", RTLD_LAZY);
if (handle == NULL) {
std::cout << dlerror() << std::endl;
return 1;
}
get_global_test_t* get_global_test = NULL;
void* func = dlsym(handle, "get_global_test");
if (func == NULL) {
std::cout << dlerror() << std::endl;
return 1;
} else get_global_test = reinterpret_cast<get_global_test_t*>(func);
test* t = get_global_test(); // global_test from liblibrary.so
std::cout << "liblibrary.so: " << t->get_value() << std::endl;
std::cout << "client: " << global_test.get_value() << std::endl;
dlclose(handle);
return 0;
}
Now I compile the statically loaded library with
g++ -Wall -g -c base.cpp
ar rcs libbase.a base.o
the dynamically loaded library
g++ -Wall -g -fPIC -shared library.cpp libbase.a -o liblibrary.so
and the client
g++ -Wall -g -ldl client.cpp libbase.a -o client
Now I observe: The client and the dynamically loaded library possess a different version of the variable global_test
. But in my project I'm using cmake. The build script looks like this:
CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
PROJECT(globaltest)
ADD_LIBRARY(base STATIC base.cpp)
ADD_LIBRARY(library MODULE library.cpp)
TARGET_LINK_LIBRARIES(library base)
ADD_EXECUTABLE(client client.cpp)
TARGET_LINK_LIBRARIES(client base dl)
analyzing the created makefile
s I found that cmake builds the client with
g++ -Wall -g -ldl -rdynamic client.cpp libbase.a -o client
This ends up in a slightly different but fatal behavior: The global_test
of the client and the dynamically loaded library are the same but will be destroyed two times at the end of the program.
Am I using cmake in a wrong way? Is it possible that the client and the dynamically loaded library use the same global_test
but without this double destruction problem?