I got the book "Programming Role Playing Games with DirectX 2nd edition" and I notice there are things in the book that are now considered deprecated. There is a whole Section on DirectPlay. And as much as I would like to avoid this section, I am afraid it might screw up the entire engine he is trying to build.
So I was just curious to know even though DirectPlay is considered deprecated by XNA, and directX10. Is it possible to use it still in DirectX 9 ??