I got my application working Awhile back, but after completely and accidentally deleting it, I have tried to create it from square one. unfortunately my rewritten program is a bit cranky; does anyone see or know the possible sources of error? Also, my if statements are acting up.
-(void)loadAnnotations
{
CLLocationCoordinate2D workingCoordinate;
iProspectLiteAppDelegate *appDelegate = (iProspectLiteAppDelegate *)[[UIApplication sharedApplication] delegate];
NSMutableArray *mines =[[NSMutableArray alloc] initWithArray:(NSMutableArray *) appDelegate.mines];
BOOL gold = [[NSUserDefaults standardUserDefaults] boolForKey:@"goldControl"];
BOOL silver = [[NSUserDefaults standardUserDefaults] boolForKey:@"silverControl"];
BOOL copper = [[NSUserDefaults standardUserDefaults] boolForKey:@"copperControl"];
for(id mine in mines)
{
NSLog(@"in the loop");
workingCoordinate.latitude = [[mine latitudeInitial] doubleValue];
workingCoordinate.longitude = [[mine longitudeInitial] doubleValue];
iProspectLiteAnnotation *tempMine = [[iProspectLiteAnnotation alloc] initWithCoordinate:workingCoordinate];
[tempMine setTite:[mine mineName]];
if ([[mine commodity] isEqualToString:@"Gold"] && [gold == YES])
{
[tempMine setAnnotationType:iProspectLiteAnnotationTypeGold];
[mapView addAnnotation:tempMine];
}
if([[mine commodity] isEqualToString:@"Silver"] && [silver == YES])
{
[tempMine setAnnotationType:iProspectLiteAnnotationTypeSilver];
}
if([[mine commodity] isEqualToString:@"Copper"] && [copper == YES])
{
[tempMine setAnnotationType:iProspectLiteAnnotationTypeCopper];
}
}
[mines dealloc];
}
where the workingCoordinate.latitude = [[mine latitudeInitial] doubleValue], as well as the longitude, and [mine mineName],it says " No '-latitudeInitiallongitudeInitial' method found" or the mineName/LongitudeInitial. also, it complains about : before ] at all the if statement lines. I don't see any errors, do you?