I am looking at Audio Unit Development Fundamentals. Assuming
UInt32 sessionCategory = kAudioSessionCategory_PlayAndRecord;
status = AudioSessionSetProperty(
kAudioSessionProperty_AudioCategory,
sizeof(sessionCategory),
&sessionCategory);
with sample rate 44,1000 and allocate the buffer large enough to hold 1 second recording
- How often the recording callback method will be called?
- Once per second?
- What's the algorithm to decide to call the callback method?
Thanks in advance for your help