views:

579

answers:

7

Hi

I'm trying to upload a new binary to the app store. the message i get is: "Apple is not currently accepting applications built with this version of the SDK."

Does any one know how to solve it?

+1  A: 

The only way around this is to build against a new version of the SDK.

I believe as of yesterday the minimum version of the SDK is 4.0

James Raybould
Do you really think it's now impossible to upload binaries that can run under 3.X ??
taxman
In theory, it should work fine on older versions of the OS, as long as none of the functionality of iOS4 is used in the app. Although I think apple are hoping the vast majority will upgrade since they've made it free for all supported devices.
Twelve47
And only apps compiled against 4.0 actually get suspended when put in the background. Apps compiled against < 4.0 get terminated. They want people to be able to suspend apps to support fast app switching.
progrmr
A: 

I have the same problem, but i'm building with iPhone SDK 4.0. I'm getting crazy! I really want to upload my app. Does anyone know a solution?

Thanks,

Jelle

Jelle
A: 

heya Jelle

I am having the same problem and have posted this same question (for the most part) in another forum that seems to be much more help.

Developer.apple.com

Forums - Getting started

Hopefully someone will answer my question and I can pass it along to you. If you find out whats going on I'd REALLY appreciate help with this issue also!

Jon

JonLoftis@gmail.com

A: 

I'm having exactly the same problem and it's driving me crazy! I have developed my app in the latest SDK (version 3.2.3) but it just won't accept my binary.

Does anyone have the answer?

Skream
A: 

I have no idea what the problem is either - I am having the same problem. I compile the code under SDK 4.0 settings with a deployment target OS of 3.2 or below and it will not work. I have tried almost every combination of Base SDK and target SDK without any luck.

Rob
A: 

Hello everybody, i had the same problem and i resolved it! The only thing to do is building with a DEVICE SDK and NOT SIMULATOR. I could submit an app builded with the 3.1 SDK.

Julie

Julie
A: 

I feel really stupid, but I had this exact problem and discovered that I was building for the simulator. You need to build for device. I should have known better, having released half a dozen apps.

JakeVA