As far as deformation, you could use a combination of cropping and resizing. Your user would help you with the cropping.
I found this code on Code Project with a simple Google search of .net resize an image
imgPhoto = FixedSize(imgPhotoVert, 300, 300);
imgPhoto.Save(WorkingDirectory +
@"\images\imageresize_3.jpg", ImageFormat.Jpeg);
imgPhoto.Dispose();
....
static Image FixedSize(Image imgPhoto, int Width, int Height)
{
int sourceWidth = imgPhoto.Width;
int sourceHeight = imgPhoto.Height;
int sourceX = 0;
int sourceY = 0;
int destX = 0;
int destY = 0;
float nPercent = 0;
float nPercentW = 0;
float nPercentH = 0;
nPercentW = ((float)Width/(float)sourceWidth);
nPercentH = ((float)Height/(float)sourceHeight);
if(nPercentH < nPercentW)
{
nPercent = nPercentH;
destX = System.Convert.ToInt16((Width -
(sourceWidth * nPercent))/2);
}
else
{
nPercent = nPercentW;
destY = System.Convert.ToInt16((Height -
(sourceHeight * nPercent))/2);
}
int destWidth = (int)(sourceWidth * nPercent);
int destHeight = (int)(sourceHeight * nPercent);
Bitmap bmPhoto = new Bitmap(Width, Height,
PixelFormat.Format24bppRgb);
bmPhoto.SetResolution(imgPhoto.HorizontalResolution,
imgPhoto.VerticalResolution);
Graphics grPhoto = Graphics.FromImage(bmPhoto);
grPhoto.Clear(Color.Red);
grPhoto.InterpolationMode =
InterpolationMode.HighQualityBicubic;
grPhoto.DrawImage(imgPhoto,
new Rectangle(destX,destY,destWidth,destHeight),
new Rectangle(sourceX,sourceY,sourceWidth,sourceHeight),
GraphicsUnit.Pixel);
grPhoto.Dispose();
return bmPhoto;
}