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70

answers:

3

I would like to send someone the Xcode simulator version - not the device version - of my iPad app. I have located the .app file in the Finder. Do I just zip it up and send it off or is it more complicated than that?

Thanks,
Doug

UPDATE

Chrisbtoo got the answer on this one however he left of some critical bits for those of you trying this at home:

Path to Xcode simulator (the simulator can be run standalone.):
/Developer/Platforms/iPhoneSimulator.platform/Developer/Applications/iPhone Simulator.app

Path to app that appears in the home screen of the simulator:
/Users/turner/Library/Application Support/iPhone Simulator/3.2/Applications/{GUID}

It is instructive to watch what happens in the app simulator directory as you build for simulation, delete apps from the simulator desktop and generally use the simulator as an actual device.

Bottom line: This is a viable approach for sharing apps in a "simulated" ad hoc manner without the mind numbing, soul sucking process of true ad hoc app sharing.

Cheers,
Doug

A: 

You have to distribute via AdHoc or App Store for beta testing.

Become a developer and then look into how to do this.

You need to have a provisioning profile, and then select the UDID's for the device you want to beta test to.

Go to the iPhone Provisioning Portal

and here is a document with more detail

He's asking about the simulator, not a device version.
chrisbtoo
A: 

I would think you want to send the entire project folder to the other person- presumably you are expecting them to open it in their XCode- and presumably they have the sdk for the app.

LDCodes
I do **not** want to distribute my source code. That is the whole purpose of this exercise.
dugla
+2  A: 

Assuming the other person already has the simulator installed, you can just zip up the stuff under ~/Library/Application Support/iPhone Simulator/3.2/Applications/{GUID} (includes both the .app and any data directories needed) and send it to them - they'll need to unzip it under that same directory. What I've done in the past was to rename the {GUID} part to a more friendly name - the sim will still pick it up.

If they don't already have the simulator, they will need to sign up for a free iphone dev account and download Xcode, etc.

chrisbtoo
dugla
Never mind. My path is ~/Library/Application Support
dugla
There is one last missing step: How does someone launch this app in the simulator? How do I point the simulator at the app?
dugla
Apologies for the bad path - my mac is in for repair so I was winging it :-|The simulator should just find the app, and give you an icon in the springboard, if it's in the right place.
chrisbtoo