I'm an intermittent programmer and seem to have forgotten a lot of basics recently.
I've created a class SimPars
to hold several two-dimensional arrays; the one shown below is demPMFs
. I'm going to pass a pointer to an instance of SimPars
to other classes, and I want these classes to be able to read the arrays using SimPars
accessor functions. Speed and memory are important.
I know life is often simpler with vectors, but in this case, I'd really like to stick to arrays.
How do I write the accessor functions for the arrays? If I'm interested in the nth array index, how would I access it using the returned pointer? (Should I write a separate accessor function for a particular index of the array?) What's below is certainly wrong.
// SimPars.h
#ifndef SIMPARS_H
#define SIMPARS_H
#include "Parameters.h" // includes array size information
class SimPars {
public:
SimPars( void );
~SimPars( void );
const double [][ INIT_NUM_AGE_CATS ] get_demPMFs() const;
private:
double demPMFs[ NUM_SOCIODEM_FILES ][ INIT_NUM_AGE_CATS ];
};
#endif
// SimPars.cpp
SimPars::SimPars() {
demPMFs[ NUM_SOCIODEM_FILES ][ INIT_NUM_AGE_CATS ];
// ...code snipped--demPMFs gets initialized...
}
//...destructor snipped
const double [][ INIT_NUM_AGE_CATS ] SimPars::get_demPMFs( void ) const {
return demPMFs;
}
I would greatly appreciate some kind of explanation with proposed solutions.