Dear developers,
I'm hoping someone happens to have stumbled upon the following issue before.
My Java application has graphics performance issues on Mac, so I made a simple test application (code below). When I run this on Windows, the console tells me:
GraphicsConfiguration flipping? true
BufferStrategy flipping? true
When I run the exact same code on Mac OS, I get:
GraphicsConfiguration flipping? true
BufferStrategy flipping? false
Does this mean that on Mac OS, page flipping is simply not supported in a windowed application? Are there any tricks to make page flipping work on Mac OS without going full screen?
All pointers are very welcome,
Mattijs
Using JDK 1.6 on Windows XP and Mac OS 10.5.
The code:
import java.awt.image.BufferStrategy;
import javax.swing.*;
import java.awt.*;
public class Test {
int width = 640;
int height = 480;
GraphicsEnvironment graphEnv = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice graphDevice = graphEnv.getDefaultScreenDevice();
GraphicsConfiguration graphicConf = graphDevice.getDefaultConfiguration();
public Test() {
JFrame jFrame = new JFrame(graphicConf);
jFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
jFrame.setTitle("double buffer test");
jFrame.setResizable(false);
jFrame.setFocusTraversalKeysEnabled(false);
Canvas canvas = new Canvas();
canvas.setSize(width, height);
canvas.setIgnoreRepaint(true);
jFrame.getContentPane().add(canvas);
jFrame.pack();
jFrame.setVisible(true);
System.out.println("GraphicsConfiguration flipping? " + graphicConf.getBufferCapabilities().isPageFlipping());
canvas.createBufferStrategy(2);
BufferStrategy bufferStrategy = canvas.getBufferStrategy();
System.out.println("BufferStrategy flipping? " + bufferStrategy.getCapabilities().isPageFlipping());
while(true) {
Graphics g = bufferStrategy.getDrawGraphics();
g.setColor(Color.BLACK);
g.fillRect(0,0,width,height);
g.setColor(Color.RED);
g.drawLine((int)(Math.random()*width),(int)(Math.random()*height),
(int)(Math.random()*width),(int)(Math.random()*height));
bufferStrategy.show();
g.dispose();
}
}
public static void main(String[] args) {
new Test();
}
}