I am trying to send files over sockets. I created a program and it works for file types such as .cpp, .txt, and other text files. But binary files, images( .jpg, .png) and compressed files such as .zip and .rar are not being sent properly. I know it is not something to do with the size of the files because i tested with large .txt files. I do not know the problem, i am receiving all the bytes being sent but the file can not be opened. Most times the file is corrupt and cannot be viewed. I've searched through google for a solution and just found others with the same problem and no solution. So by helping me you are also helping anyone else in need of a solution.
Server Code:
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
int main ( int agrc, char *argv[] )
{
/******** Program Variable Define & Initialize **********/
int Main_Socket; // Main Socket For Server
int Communication_Socket; // Socket For Special Clients
int Status; // Status Of Fucntion
struct sockaddr_in Server_Address; // Address Of Server
struct sockaddr_in Client_Address;// Address Of Client That Communicate with Server
int Port;
char Buff[100] = "";
Port = atoi(argv[2]);
printf ("Server Communicating By Using Port %d\n", Port);
/******** Create A Socket To Communicate With Server **********/
Main_Socket = socket ( AF_INET, SOCK_STREAM, 0 );
if ( Main_Socket == -1 )
{
printf ("Sorry System Can Not Create Socket!\n");
}
/******** Create A Address For Server To Communicate **********/
Server_Address.sin_family = AF_INET;
Server_Address.sin_port = htons(Port);
Server_Address.sin_addr.s_addr = inet_addr(argv[1]);
/******** Bind Address To Socket **********/
Status = bind ( Main_Socket, (struct sockaddr*)&Server_Address, sizeof(Server_Address) );
if ( Status == -1 )
{
printf ("Sorry System Can Not Bind Address to The Socket!\n");
}
/******** Listen To The Port to Any Connection **********/
listen (Main_Socket,12);
socklen_t Lenght = sizeof (Client_Address);
while (1)
{
Communication_Socket = accept ( Main_Socket, (struct sockaddr*)&Client_Address, &Lenght );
if (!fork())
{
FILE *fp=fopen("recv.jpeg","w");
while(1)
{
char Buffer[2]="";
if (recv(Communication_Socket, Buffer, sizeof(Buffer), 0))
{
if ( strcmp (Buffer,"Hi") == 0 )
{
break;
}
else
{
fwrite(Buffer,sizeof(Buffer),1, fp);
}
}
}
fclose(fp);
send(Communication_Socket, "ACK" ,3,0);
printf("ACK Send");
exit(0);
}
}
return 0;
}
Client Code:
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
int main ( int agrc, char *argv[] )
{
int Socket;
struct sockaddr_in Server_Address;
Socket = socket ( AF_INET, SOCK_STREAM, 0 );
if ( Socket == -1 )
{
printf ("Can Not Create A Socket!");
}
int Port ;
Port = atoi(argv[2]);
Server_Address.sin_family = AF_INET;
Server_Address.sin_port = htons ( Port );
Server_Address.sin_addr.s_addr = inet_addr(argv[1]);
if ( Server_Address.sin_addr.s_addr == INADDR_NONE )
{
printf ( "Bad Address!" );
}
connect ( Socket, (struct sockaddr *)&Server_Address, sizeof (Server_Address) );
FILE *in = fopen("background.jpeg","r");
char Buffer[2] = "";
int len;
while ((len = fread(Buffer,sizeof(Buffer),1, in)) > 0)
{
send(Socket,Buffer,sizeof(Buffer),0);
}
send(Socket,"Hi",sizeof(Buffer),0);
char Buf[BUFSIZ];
recv(Socket, Buf, BUFSIZ, 0);
if ( strcmp (Buf,"ACK") == 0 )
{
printf("Recive ACK\n");
}
close (Socket);
fclose(in);
return 0;
}