I know all instances of NSString are
inmutable. If you assign a new value
to a string new memory is addressed
and the old string will be lost.
That isn't how mutability works, nor how references to NSStrings work. Nor how pointers work.
A pointer to an object -- NSString *a;
declares a variable a
that is a pointer to an object -- merely holds the address in memory of the object. The actual object is [generally] an allocation on the heap of memory that contains the actual object itself.
In those terms, there is really no difference at runtime between:
NSString *a;
NSMutableString *b;
Both are references to -- addresses of -- some allocation in memory. The only difference is during compile time, b
will be treated differently than a
and the compiler will not complain if, say, you use NSMutableString
methods when calling b
(but would when calling a
).
As far as how NSMutableString
works, it contains a buffer (or several buffers -- implementation detail) internally that contain the string data. When you call one of the methods that mutate the string's contents, the mutable string will re-allocate its internal storage as necessary to contain the new data.
Objects do not move in memory. Once allocated, an allocation will never move -- the address of the object or allocation will never change. The only semi-exception is when you use something like realloc()
which might return a different address. However, that is really just a sequence of free(); malloc(); memcpy();
.
I'd suggest you revisit the Objective-C Programming Guide or, possibly, a C programming manual.