I am going through the Apple provisioning profile walkthrough documentation to create the binary to submit to the app store but came across a very visible problem.
The documentation shows that when the user clicks on the "Overview" tab in Xcode they should have a list of options such as:
Device - iPhone OS 2.0, Device - iPhone OS 2.1, Device - iPhone OS 2.2 (Project Settings), Simulator - iPhone OS 2.0, Simulator - iPhone OS 2.1, Simulator - iPhone OS 2.2
However, in my version of Xcode, the "Overview" tab brings up this:
Device, Simulator
I am wondering if this could possibly be contributing to the reason that the app store will not accept my binary - the error stating that "Apple is not currently accepting apps built in this version of the OS." Any ideas on what I am doing wrong?
EDIT:I have checked everything that I can possibly think of - this is the final SDK 4.0 that is the most current. I have tried almost every combination of base SDK and target SDK that is allowed in the build menu - although I am pretty sure the correct way is to have the base SDK at 4.0 and the target SDK at the lowest that it would possibly work - none of this works. Is there some sort of help desk I can call at Apple because I have been working on this one tiny problem now for about 10 hours and I am not making any progress at all.