If the arguments of a method call for floats to be passed, can one simply pass 10 as opposed to 10.0? I have been doing this, but often see code which specify .0 and have been wondering if there are any reasons to do so. Thank you.
+4
A:
It's not necessary, but it's a good idea to use the correct type and/or add explicit casts when you do this - more for self-documentation purposes than anything else. For literal values just specify the constant as e.g. 10.0f
- for variables just use a C-style typecast, e.g. (float)i
.
Paul R
2010-06-29 12:08:45
+4
A:
The compiler will generally coerce numbers to the correct type, but it doesn't hurt to be explicit to promote readability.
The constant value 10.0
is actually a double
to most C and C++ compilers, whereas 10.0f
is a single-precision floating point number. If you're passing a variable to a function and you know the passed type is wrong, cast it using C notation (float)i
or C++ notation float(i)
depending on your compiler.
Paul
2010-06-29 12:50:44