I am new to Obj C, but familiar with OOP. I am working on a game that uses collision detection to score points and change UIImageView properties like background color.
I have a finite number of UIImageViews that are subviews of a larger view. I can manually check for collision and set the background colors of the UIImageViews accordingly. The problem is that this creates a rather large if / else block that I can see growing out of control. In JavaScript I can use a for loop and eval() to evaluate a string + i (the loop var) and then simply call the new var.backgroundColor = someColor;
It seems that eval is not used in OBJ C, so I am looking for an equivalent that will allow me to create a loop that executes the same block of code on a given object that only differs from other objects by name only:
Example:
if (someStatement == true){ object_01.someProperty = newProperty; } else if (someOtherStatement == true){ object_02.someProperty = newProperty; } else if (someOtherOtherStatement == true){ object_03.someProperty = newProperty; }
I want to write the above as a loop. I realize I can use an Array, but if so, how? Also, I want to loop through CGRects which are not storing properly in an Array.
Any help greatly appreciated!
Damon