I am trying to create a polyline (MKPolyline) overlay that updates periodically, to simulate the movement of an object. I can achieve this by removing the old overlay, updating the polyline and adding the overlay again, but this leads to flickering.
For a point annotation (MKPointAnnotation) you can simply change its coordinate, and the view will be updated automatically and smoothly without having to remove and re-add the annotation.
Is this also possible somehow for an overlay?