Hi guys,
I'm rotating a CALayer on the X axis, but even if it's displaced on the Z axis, it uses the Z = 0 as axis for the rotation?
Is there a way of telling it to use the bottom of the plane, as the axis?
Thank you!
Hi guys,
I'm rotating a CALayer on the X axis, but even if it's displaced on the Z axis, it uses the Z = 0 as axis for the rotation?
Is there a way of telling it to use the bottom of the plane, as the axis?
Thank you!
The transform of a CALayer uses the layer's anchor as its origin. You could try adjusting the anchorPoint
and anchorPointZ
properties of the layer.