I must be missing something in the code. I've rewritten an 'echo server' example to do a bit more when it receives something.
This is how it currently looks:
#!/usr/bin/env python
import select
import socket
import sys
import threading
import time
import Queue
globuser = {}
queue = Queue.Queue()
class Server:
def __init__(self):
self.host = ''
self.port = 2000
self.backlog = 5
self.size = 1024
self.server = None
self.threads = []
def open_socket(self):
try:
self.server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.server.bind((self.host,self.port))
self.server.listen(5)
except socket.error, (value,message):
if self.server:
self.server.close()
print "Could not open socket: " + message
sys.exit(1)
def run(self):
self.open_socket()
input = [self.server,sys.stdin]
running = 1
while running:
inputready,outputready,exceptready = select.select(input,[],[])
for s in inputready:
if s == self.server:
# handle the server socket
c = Client(self.server.accept(), queue)
c.start()
self.threads.append(c)
elif s == sys.stdin:
# handle standard input
junk = sys.stdin.readline()
running = 0
# close all threads
self.server.close()
for c in self.threads:
c.join()
class Client(threading.Thread):
initialized=0
def __init__(self,(client,address), queue):
threading.Thread.__init__(self)
self.client = client
self.address = address
self.size = 1024
self.queue = queue
self.threads = []
global globuser
print 'Client thread created!'
def run(self):
running = 1
while running:
print 'While running client'
data = self.client.recv(self.size)
print 'Dit we receive data?'
if data:
print 'Data received!'
print 'Fetching data from socket: ',
if data[0] == 'I':
print 'Initializing user: ' + data
user = {'uid': data[1:6] ,'x': data[6:9], 'y': data[9:12]}
globuser[user['uid']] = user
print globuser
initialized=1
m=updateClient(user['uid'], queue)
m.start()
self.threads.append(m)
self.client.send('Beginning - Initialized'+';')
elif data[0] == 'A':
print 'Client has received previous data: ' + data
#On deactivation, nothing works.
self.client.send(data+';')
#print 'Client Data sent: ' + data
else:
print 'Closing'
self.client.close()
running = 0
if self.queue.empty():
print 'Queue is empty'
else:
print 'Queue has information: ',
data2 = self.queue.get(1, 1)
isdata2 = 1
if data2 == 'Exit':
running = 0
print 'Client is being closed'
self.client.close()
if isdata2 == 1:
print 'Sending data to client: ' + data2,
self.client.send(data2)
self.queue.task_done()
isdata2 = 0
time.sleep(1)
class updateClient(threading.Thread):
def __init__(self,uid, queue):
threading.Thread.__init__(self)
self.uid = uid
self.queue = queue
global globuser
print 'updateClient thread started!'
def run(self):
running = 20
test=0
while running > 0:
test = test + 1
self.queue.put('Test Queue Data #' + str(test))
running = running - 1
time.sleep(1)
print 'Updateclient has stopped'
if __name__ == "__main__":
s = Server()
s.run()
This runs fine, although it's kind of silly to keep sending the same data back again along with other data.
In the middle of the code you'll see
#On deactivation, nothing works.
self.client.send(data+';')
#print 'Client Data sent: ' + data
When I DO deactive the self.client.send(data+';')
or change it into self.client.send('something else;')
it does not work! And the client receives nothing.
Is there something special about the "data" variable? Do I need to format the string in some way?