I have an OpenGL view that I would like to manually modify and redraw in response to a device orientation change. How can I accomplish this? If I return YES from shouldAutorotateToInterfaceOrientation:, the system does its stock rotation animation, which I don't want. I just want to get a notification and then adjust my openGL scene to match the new orientation. Is this possible, and if so, how?
views:
74answers:
1Works perfectly. Thanks!
gga80
2010-07-11 21:32:14