How to write this in another (perhaps shorter) way? Is there a better way to initialize an allocated array in C++?
int main(void) {
int* a;
a = new int[10];
for (int i=0; i < 10; ++i) a[i] = 0;
}
How to write this in another (perhaps shorter) way? Is there a better way to initialize an allocated array in C++?
int main(void) {
int* a;
a = new int[10];
for (int i=0; i < 10; ++i) a[i] = 0;
}
You could use memset
Sets the first num bytes of the block of memory pointed by ptr to the specified value (interpreted as an unsigned char).
int *a =new int[10](); // Value initialization
ISO C++ Section 8.5/5
To value-initialize an object of type T means:
— if T is a class type (clause 9) with a user-declared constructor (12.1), then the default constructor for T is called (and the initialization is ill-formed if T has no accessible default constructor);
— if T is a non-union class type without a user-declared constructor, then every non-static data member and base-class component of T is value-initialized;
— if T is an array type, then each element is value-initialized;
— otherwise, the object is zero-initialized
For differences between the terms zero initialization
, value initialization
and default initialization
, read this
int main(void) { int *a; a = new int[10]; for(int i=0;i<10;++i) a[i]=0; }
;-)
How about 3 ways?
1. int *a = new int[10]();
2. std::vector<int> a(10, 0);
3. int *a = new int[10];
memset(a, 0, sizeof(int) * 10);
Due to popular demand, a couple more:
4. int *a = new int[10];
std::fill(a, a + 10, 0);
5. std::vector<int> a(10);
std::fill(a.begin(), a.end(), 0);
I'm a C guy and not too sure what "new" really does, but could this work?
int
main( void ) {
int i = 10; // start at the far end of the array
int *a = new int[10];
while ( i-- ) a[i] = 0; // while ( i == 9, 8, 7, ... , 0 )
}
Just to show off my new loop-counter favorite: while(condition).
#include <algorithm>
int main() {
int *a = new int[10];
std::fill(a, a + 10, 0);
}
Maybe you could try something like this:
int* initIntArray(int size) {
int *temp = new int[size];
for(int i = 0; i < size; i++) {
temp[i]=0;
}
return temp;
}
int main () {
int* a = initIntArray(10);
int* b = initIntArray(10);
int* c = initIntArray(10);
//do stuff with arrays
delete [] a;
delete [] b;
delete [] c;
return 0;
}
int *a = (int*) calloc(10, sizeof(*a));
(and check if is NULL, or rewrite a safe wrapper against calloc).
by the way, what about using calloc()? say
int i*=(int[10])calloc(10*sizeof(int))
well i'm just another C guy.. any comment is welcomed here