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So.. basically, at work I'm developing a game and now I'm testing OS4 in all kind of devices, there were some problems but so far so good, that was until I deployed the game on a iPod Touch 2G... now ALL OpenGL are not updating, the game doesn't crashes, but, is like the renderer is doing nothing....

This is only happening with OpenGL stuff, the rest is ok.

Any ideas?, or approach to figure it out?

Thx.

(I've placed some breakpoints on both 2G and 3G devices and everything is the same..)