It seems that you have to create your own converter. Here a simple example to start:
public class ColorToSolidColorBrushValueConverter : IValueConverter {
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) {
if (null == value) {
return null;
}
// For a more sophisticated converter, check also the targetType and react accordingly..
if (value is Color) {
Color color = (Color)value;
return new SolidColorBrush(color);
}
// You can support here more source types if you wish
// For the example I throw an exception
Type type = value.GetType();
throw new InvalidOperationException("Unsupported type ["+type.Name+"]");
}
public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) {
// If necessary, here you can convert back. Check if which brush it is (if its one),
// get its Color-value and return it.
throw new NotImplementedException();
}
}
To use it, declare it in the resource-section.
<local:ColorToSolidColorBrushValueConverter x:Key="ColorToSolidColorBrush_ValueConverter"/>
And the use it in the binding as a static resource:
Fill="{Binding Path=xyz,Converter={StaticResource ColorToSolidColorBrush_ValueConverter}}"
I have not tested it. Make a comment if its not working.