How can I play two or three vibrates in a row? Or different patterns of vibrate?
Repeating AudioServicesPlaySystemSound(kSystemSoundID_Vibrate)
does not work. Only does a single vibrate.
Tried using callback
OSStatus AudioServicesAddSystemSoundCompletion (
SystemSoundID kSystemSoundID_Vibrate,
CFRunLoopRef inRunLoop,
CFStringRef inRunLoopMode,
AudioServicesSystemSoundCompletionProc vibrationDone,
void *inClientData
);
but it does not trigger vibrationDone.