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91

answers:

2

Where can I download Source Code Of "OpenGL" ?

+4  A: 

http://www.mesa3d.org/

Eric
+3  A: 

If you want to see how a rasterizer (the thing that displays polygons on the screen) is done in software, follow Eric's suggestion and check out mesa3d or google "rasterizer".

If you want to see how a rasterizer is done on hardware, I'm afraid the only thing you can have access to is a photo of a GPU die.

If you want to see how a 3D engine is done, take a look at Ogre, Irrlicht or any other.

If you want to know what happens under the hood when you call glDrawArray on a geForce, you can't. The drivers are proprietary. They more or less forward the call to the graphic card, but it's such a simplification... for instance, a typical DirectX call takes more than 10000 cpu instructions.

Calvin1602