Hi,
I've been trying to show a jpg image in MFC, but I can't get it drawn. I'm a complete MFC newbie an everything I got up until now is mostly adapted from things I found on the net. Currently I have this:
Picture.h:
#pragma once
#include <afxwin.h>
class Picture
{
public:
Picture();
bool load(LPCTSTR filePath);
bool draw( CDC* deviceContext
, CRect clientRect
, LPCRECT prcMFBounds);
CSize getSize(CDC* pDC);
private:
LPPICTURE m_picture;
};
Picture.cpp:
#include "Picture.h"
Picture::Picture()
: m_picture(0)
{
}
bool Picture::load(LPCTSTR szFile)
{
HANDLE hFile = CreateFile(szFile, GENERIC_READ, 0, NULL, OPEN_EXISTING, 0, NULL);
if (hFile == INVALID_HANDLE_VALUE)
return false;
DWORD dwFileSize = GetFileSize(hFile, NULL);
if (dwFileSize == (DWORD)-1)
{
CloseHandle(hFile);
return false;
}
LPVOID pvData = NULL;
// alloc memory based on file size
HGLOBAL hGlobal = GlobalAlloc(GMEM_MOVEABLE, dwFileSize);
if (hGlobal == NULL)
{
CloseHandle(hFile);
return false;
}
pvData = GlobalLock(hGlobal);
if (pvData == NULL)
{
GlobalUnlock(hGlobal);
CloseHandle(hFile);
return false;
}
DWORD dwBytesRead = 0;
// read file and store in global memory
bool bRead = ReadFile(hFile, pvData, dwFileSize, &dwBytesRead, NULL) != 0;
GlobalUnlock(hGlobal);
CloseHandle(hFile);
if (!bRead)
return false;
LPSTREAM pstm = NULL;
// create IStream* from global memory
HRESULT hr = CreateStreamOnHGlobal(hGlobal, TRUE, &pstm);
if (!(SUCCEEDED(hr)))
{
if (pstm != NULL)
pstm->Release();
return false;
}
else if (pstm == NULL)
return false;
// Create IPicture from image file
if (m_picture)
m_picture->Release();
hr = ::OleLoadPicture(pstm, dwFileSize, FALSE, IID_IPicture, (LPVOID *)&(m_picture));
if (!(SUCCEEDED(hr)))
{
pstm->Release();
return false;
}
else if (m_picture == NULL)
{
pstm->Release();
return false;
}
pstm->Release();
return true;
}
bool Picture::draw(CDC* deviceContext, CRect clientRect, LPCRECT prcMFBounds)
{
if (clientRect.IsRectNull())
{
CSize imageSize = getSize(deviceContext);
clientRect.right = imageSize.cx;
clientRect.bottom = imageSize.cy;
}
long pictureWidth = 0;
long pictureHeigth = 0;
m_picture->get_Width(&pictureWidth);
m_picture->get_Height(&pictureHeigth);
m_picture->Render( *deviceContext
, clientRect.left
, clientRect.top
, clientRect.Width()
, clientRect.Height()
, 0
, pictureHeigth
, pictureWidth
, -pictureHeigth
, prcMFBounds);
return true;
}
CSize Picture::getSize(CDC* deviceContext)
{
if (!m_picture)
return CSize(0,0);
LONG width, height; // HIMETRIC units
m_picture->get_Width(&width);
m_picture->get_Height(&height);
CSize size(width, height);
if (deviceContext==NULL)
{
CWindowDC dc(NULL);
dc.HIMETRICtoDP(&size); // convert to pixels
}
else
{
deviceContext->HIMETRICtoDP(&size);
}
return size;
}
PictureView.h:
#pragma once
#include <afxwin.h>
#include <string>
class Picture;
class PictureView : public CStatic
{
public:
PictureView(std::string path);
protected:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
private:
Picture* m_picture;
};
PictureView.cpp:
#include "PictureView.h"
#include "Picture.h"
PictureView::PictureView(std::string path)
{
m_picture = new Picture();
m_picture->load(path.c_str());
}
void PictureView::DrawItem(LPDRAWITEMSTRUCT /*lpDrawItemStruct*/)
{
CRect rect;
GetClientRect(&rect);
m_picture->draw(GetDC(), rect, rect);
}
Constructor call:
CWnd* GenericChildWidget::addImage(std::string path, int horizontalPos, int width, int verticalPos, int height, int childId)
{
PictureView* image = new PictureView(path);
image->Create("", SS_OWNERDRAW, CRect(horizontalPos, verticalPos, width + horizontalPos, height + verticalPos), this, childId);
return image;
}
The problem is that I can't get the DrawItem function to be called. What am I doing wrong? Any help will be appreciated.