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72

answers:

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How would i use a PanGestureRecognizer's translationInView which returns a CGPoint, to track the user touch location so that i can rotate an image so that the point where the user touches stays under the finger?

I can use CGAffineTransformRotate to do the rotation but it expects a rotation angle in radians. Currently i am using M_PI/20;

Thanks

A: 

add this to your code:

#define degreesToRadians(degrees) (M_PI * degrees / 180.0)
#define radiansToDegrees(radians) (radians * 180 / M_PI)
okayasu