I have two tableviews. One loads when I select one tab, and the other loads when I select the other tab.
I use MBProgressHUD to allow for quick switching between the tabs as I pull the tableview datasource from the web using Objective Resource and that can take a little bit. So I throw up a HUD progress indicator waiting for the data to load.
This in turn has allowed me to quickly switch between tabs. But.... If I do it quick enough an exception occurs
EXC BAD ACCESS
with NSZombiesEnabled I get this: 2010-08-02 22:44:43.116 Film Fest[962:8703] * -[MBProgressHUD release]: message sent to deallocated instance 0x85490b0
In both my tableviews I use two different custom tableviewcells.
What should be my next step to debug this?
... so I have moved the code to create the HUD from my viewWillAppear: method to viewDidLoad: and the crash went away. // The hud will dispable all input on the view (use the higest view possible in the view hierarchy)
HUD = [[MBProgressHUD alloc] initWithView:self.view];
//HUD.graceTime = 0.5;
//HUD.minShowTime = 5.0;
// Add HUD to screen
[self.view addSubview:HUD];
// Register for HUD callbacks so we can remove it from the window at the right time
HUD.delegate = self;
// Show the HUD while the provided method executes in a new thread
[HUD showWhileExecuting:@selector(loadFilms) onTarget:self withObject:nil animated:YES];
however this doesn't really fix my issue as viewDidLoad only occurs once in a long while especially with the new multitasking. I need this HUD to fire the selector everytime the tableview appears.
Why is it not correct for me to have it occur in the viewWillAppear... is it because that can be loaded so much and I just kept on allocating the object? perhasp I should allocate in viewDidload and fire the
// Show the HUD while the provided method executes in a new thread
[HUD showWhileExecuting:@selector(loadFilms) onTarget:self withObject:nil animated:YES];
only in my viewWillAppear:?
Thoughts?