OK - I have an interesting one here. I'm working on a tetris clone (basically to "level-up" my skills). I was trying to refactor my code to get it abstracted the way I wanted it. While it was working just fine before, now I get a segmentation fault before any images can be blitted. I've tried debugging it to no avail.
I have posted my SVN working copy of the project here.
It's just a small project and someone with more knowledge than me and a good debugger will probably figure it out in a snap. The only dependency is SDL. Kudos to the person that can tell me what I'm doing wrong.
Edit: As far as I can tell, what I have now and what I had before are logically the same, so I wouldn't think that what I have now would cause a segmentation fault. Just run an svn revert on the working copy, recompile and you can see that it was working...