Okay, I think I might be over-complicating this issue but I truly am stuck. Basically, I am trying to model a weight set, specifically an olympic weight set. So I have the bar which is 45 lbs, then I have 2 weights of 2.5 lbs, 4 of 5 lbs, and then 2 of 10, 25, 35, and 45 respectively. This makes a total of 300 lbs.
bar = 45 lbs
2 of 2.5
4 of 5
2 of 10
2 of 25
2 of 35
2 of 45
I want to model this weight set so that I have this information: the weight and the quantity of weights I have. I know I could hard-code this but I eventually want to let the user enter how many of each weight they may have.
Anyways, originally I thought I could simply have an NSDictionary
with the key being the weight, such as 35, and the value being the quantity.
Naturally I cannot store primitives in an NSDictionary
or other Cocoa collection, so I have to encapsulate each integer in an NSNumber
. However, the point of my modeling this weight set is so that I can simulate the use of certain weights. For example, if I use a 35 lbs. weight that takes 2 off (one for each side), so I have to go and edit the value for the 35 lbs. weight to reflect the fact that I have deducted 2 from the quantity.
This involves the tedious task of unboxing the NSNumber
, converting back to a primitive, doing the math, and then re-boxing into an NSNumber
and assigning that new result to the appropriate location in the NSDictionary
. After searching around a bit, I confirmed my initial premonition that this was not a good idea.
So I have a couple questions. First of all, is there a better way of modeling a weight set aside from using a dictionary-style solution? If not, what is the suggested way to go about doing this? Do I have to leave the cocoa-realm and resort to using some sort of C++ STL template such as a map
?
I have seen some information on NSDecimalNumber
, should I just use that?
Like I said, I wouldn't be surprised if I am over-complicating this. I would really appreciate any help, thanks.
EDIT: I am beginning to think that the weight set 'definition' as described should indeed be immutable, as it is a definition after all. Then when I use a certain weight, I can add to some sort of tally. The thing is that the tally will also be some form of collection whose values I will be modifying (adding to), so that I can correlate it to the specific weight. So I guess I am in the same problem.
I think where I am trying to get at is creating a 'clone' so to speak of the weight set definition which I can easily modify (to simulate the usage of individual weights).
Sorry, I'm burned out.