I'm not sure if this is the correct way to create a UITableViewCell in code, but it works perfectly, until I need to reload the table as its returning old cells so not loading the new content.
- (UITableViewCell *)tableView:(UITableView *)tableViewData cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = @"Cell";
UITableViewCell *cell = [tableViewData dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
    cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
    if (indexPath.section == 0) {
        if ([marker objectForKey:@"imageUrl"]) {
            UIView *transparentBackground = [[UIView alloc] initWithFrame:CGRectZero];
            transparentBackground.backgroundColor = [UIColor clearColor];
            cell.backgroundView = transparentBackground;
            UIImageView *buildingView = [[UIImageView alloc] initWithFrame:CGRectMake(20, 10, 100, 100)];
            buildingView.image = [self imageWithImage:[ImageManipulator makeRoundCornerImage:[self loadImage:[NSURL URLWithString:[NSString stringWithFormat:@"http://www.qut.edu.au%@", [marker objectForKey:@"imageUrl"]]]] :9 :9]];
            [cell addSubview:buildingView];
        } else {
            UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(10, 10, 200, 15)];
            label.text = @"test";
            [cell addSubview:label];
            [label release];
        }
    } else {
        UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(10, 10, 200, 15)];
        label.text = @"test";
        [cell addSubview:label];
        [label release];
    }
}
return cell;
}
Basically the cell that gets returned on line 3 is not nil (its the old one), therefore the if statement isn't fired and it returns the old cell. I could load a new cell each time but that will have issues with load and memory usage.
Whats the correct way to do this?