I am working on drawing anti-aliased lines in OpenGL-ES on iPhone. I am using an approach outlined in iPhone 3D Programming, called "Rendering Anti-Aliased Lines with Textures". The basis idea is to iterate through the line creating a bounding rectangle for each line segment (pair of vertices). This bounding rectangle can be represented by 6 triangles - and these can be filled with a texture. A texture (dot.png) comes with sample code, but I would like to experiment with other textures to see if I can get a more 3 dimensional affect.
So, I am wondering if there is a tool that would help me create these texture images. I have tried using Photoshop - but my skills there are rudimentary. I have seen "GIMP" mentioned, but I have no experience with it. I am guessing/hoping that there is some app out there that is designed for this purpose. Any pointers would be most welcome.
Thanks